Shaw brought another death root to this big guy, who always asks for more, no matter how many she brings. One time he even attacked and killed her, completely unprovoked. He’s kind of an asshole.

Thankfully the visit was brief, as Shaw was mainly using it as a waypoint into Caelid. At this point, she was determined to clear the area of any and all foul creatures, completing all remaining caves and catacombs along the way.

Shaw noticed an unexplored tower on her map, so she headed in its direction. It was a funny sort of tower with no immediately apparent entrance. So she wandered around it for a bit, eventually finding a makeshift ramp created by a fallen piece of cliffside. This led her to some of the least up-to-code architecture in all of the Lands Between that she encountered so far; a series of narrow ramps and balconies, a lot of them with unrepaired gaps, none of them with any kind of safety railing installed, just a few feet of leeway, where one misstep could send someone plunging into the abyss below, and let me tell you, Shaw’s missteps were numerous. It was like someone decided to insert a platforming mini-game in the middle of Elden Ring. Eventually, Shaw found a window to hop in, and after falling through multiple crumbling footways, she eventually found an elevator.

Later that day, after leaving the tower, Shaw ran into a bigass living jar. He was apparently guarding or just hanging around a coliseum, a place in which Shaw could optionally engage in some sort of online PvP bullshit. No thanks. Nice building though.

The following is a picture of the previously mentioned tower, along with an awesome giant skull carved into the cliff for no apparent reason other than to look metal as fuck. In fact, most of Caelid is quite beautiful once every living (and undead) creature has been exterminated.

Leave a Reply

Your email address will not be published. Required fields are marked *